head	1.3;
access;
symbols
	old_RELEASE_6_1_0:1.1
	old_RELEASE_5_5_0:1.1
	old_RELEASE_6_0_0:1.1
	old_RELEASE_5_4_0:1.1
	old_RELEASE_4_11_0:1.1;
locks; strict;
comment	@# @;


1.3
date	2006.09.16.21.42.04;	author linimon;	state dead;
branches;
next	1.2;

1.2
date	2006.09.15.08.17.09;	author linimon;	state Exp;
branches;
next	1.1;

1.1
date	2004.11.21.08.32.23;	author edwin;	state Exp;
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next	;


desc
@@


1.3
log
@Remove zero-length files.

PR:		ports/101612
Submitted by:	alepulver
Pointy hat to:	linimon
@
text
@@


1.2
log
@Modify these files to reflect bsd.lua.mk as tested on the cluster.

PR:		ports/101612
Submitted by:	alepulver
Hat:		portmgr
@
text
@@


1.1
log
@toLua is a tool that greatly simplifies the integration of C/C++
code with Lua. Based on a "cleaned" header file, toLua automatically
generates the binding code to access C/C++ features from Lua. Using
Lua-5.0 API and tag method facilities, the current version automatically
maps C/C++ constants, external variables, functions, namespace,
classes, and methods

WWW: http://www.tecgraf.puc-rio.br/~celes/tolua/
@
text
@a0 30
--- config.orig	Tue Jun  8 06:09:19 2004
+++ config	Sun Nov 21 19:24:24 2004
@@@@ -3,8 +3,9 @@@@
 # == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT ======================
 
 # you need an ANSI C compiler. gcc is a popular one.
-CC= gcc
-CCPP = g++
+#CC= ${CC}
+CC = cc
+CCPP = c++
 WARN= -ansi -Wall
 
 # on SGI's, cc is ANSI.
@@@@ -22,6 +23,7 @@@@
 
 # set lua path
 LUA=/usr/local/lua-5.0
+LUA=${LOCALBASE}
 LUAINC=$(LUA)/include
 LUALIB=$(LUA)/lib
 
@@@@ -30,5 +32,5 @@@@
 INC= -I$(TOLUA)/include -I$(LUAINC) 
 LIB= -L$(TOLUA)/lib -L$(LUALIB)
 
-CFLAGS= -O2 $(WARN) $(INC)
-CPPFLAGS=  -O2 $(WARN) $(INC)
+CFLAGS+= -O2 $(WARN) $(INC)
+CPPFLAGS+=  -O2 $(WARN) $(INC) -lstdc++
@

